![]() ![]() Select your button & right click on your button & choose "Actions". Right click on frame 1, choose "Actions" & type "stop() " & exit out the actions panel. Go to "Library" & drag your button to your stage. You can press "F6" to edit your button once you're done go back to "Scene 1". This step is optional too, Select "Insert" & "Insert a New Symbol". If yours is 16:9, change it to 960 x 540 or it doesn't matter which size you want to use once you're done hit "OK". This step is optional, if you're Wii is 4:3, Change it to 800 x 570. Uncheck "HTML", in the "Flash" section, change "Flash 10" to "Flash 9" & hit "OK". Open up Adobe Flash CS5 & choose "ActionScript 2.0". You can use other apps that is similar to Adobe Flash CS5 like Macromedia Flash 8 or MX 2004, but I recommend you use CS5 instead.Ģ. Downloading & Installing Adobe Flash Professional CS5: If you want to make your game or application from scratch for the Wii in Flash, this is a tutorial for you.ġ. ![]() If you are looking for something more comprehensive: I have a Adobe Flash Professional CS6: Learn by Video: Core Training in Rich Media Communication course that will be released soon as well.Hello everyone! Is been almost 4 months since I last made a tutorial. This chapter wraps up the course with some thoughts on the future of Flash Professional and the platform in general. We’ll also examine new functionality such as captive runtime support and ANE integration. This chapter will examine enhancements to the various publishing options that are now available. This chapter explores some of the debugging enhancements included in Flash Professional CS6. This exciting new tool greatly speeds up the testing of mobile-specific APIs using enhanced simulation. This chapter provides a detailed examination of the new Mobile Content Simulator. This chapter will look into some of the exciting new export options that are included in Flash Professional CS6. This chapter introduces Flash Professional CS6 and provides a quick overview of the new features we’ll cover in this course. In this workshop you’ll learn all about the new and upgraded features in Adobe Flash Professional CS6. You’ll also see what features have been removed and how that affects what you do in Flash Professional. You’ll learn about the awesome new mobile simulator and new export options like sprite sheets and PNG sequences, as well as less obvious additions like advanced debugging and publish options. ![]() In this course, Flash authority Joseph Labrecque looks at the new features available in Flash Professional CS6 and shows you how to incorporate them into your workflow. Happy to announce that in light of the Adobe Creative Suite 6 announce my newest video course with video2brain has now been published!Īdobe Flash Professional CS6: New Features Workshop Learn What’s New and How It Affects You ![]()
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January 2023
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